Cocos2d-x Cookbook by Akihiro Matsuura

Cocos2d-x Cookbook



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Cocos2d-x Cookbook Akihiro Matsuura ebook
Page: 254
Format: pdf
ISBN: 9781783284757
Publisher: Packt Publishing


C ocos2d-x is the C++ port of the most popular open source 2D framework in the world. Contribute to cocos2dx-shader-cookbook development by creating an account on GitHub. Cocos2d-x Shader Cookbook A introductory guide to shaders with Cocos2D-x 3.x. Learn to create engaging and spectacular games for Android using Cocos2d-x. I have seen the function ccDrawSolidCircle() in cocos2d-iphone cookbook . Using Cocos2d-X Cocos2d is not limited to iOS development. Stevetranby/cocos2dx-shader-cookbook. Cocos2d-X is a C++ port Cocos2d for iPhone 1 Game Development Cookbook. Stevetranby / cocos2dx-shader-cookbook. Ysrikanth2011 — 2012-08-03T08:40:52Z — #1. Cocos2d-x Game Development Essentials The audio engine doesn't belong to the Cocos2d-x namespace as it is an optional module. Animations in Cocos2d-x written by Siddharth Shekar: one of the many articles In this article, created by Siddharth Shekhar, the author of Learning Cocos2d-x Game Development, we will learn different tools that Cocos2d-x Cookbook. Create iOS and Android games from scratch using Cocos2d-x. Is this not included in cocos2d-x.





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